Read this great post at N-philes.com, and couldn't help but post it here too. N-Philes isn't really as serious as N-sider and I thought this great post deserved more discussion than it's getting at N-philes. It pretty much sums up where the cards lie in the next-gen.
My take (originally posted by me, Game Guru, at N-philes so I'm kind of responding to his post):Originally Posted by jhonlucas from N-philes.com
Great post. Mucho cookies for you. Pretty much summed up the whole thing. This should become "the official Next gen console war thread" or something.
I too predict that Nintendo will come out on top in this. Why? In business as with women, it's always the meek, who eventually get the girl. The pimps and players may get some for awhile, but it's always the quiet guys who win in the end. The same is true in business. Look at Apple. Nintendo will own this generation because they're expanding the market. They've already secured the majority of casual and hardcore gamers alike with their stunning showing at E3 (look no further than Wii60.com for evidence), but unlike the 360 (which will share space with Nintendo in the traditional gamer space), Nintendo's truly expanding the market. Nintendo will have gamers in it's corner, as well as non-gamers. The 360 will only have gamers.
Sony? They comitted suicide with that price. Even Famitsu polls show bad news is down the road for the system. I'm predicting Gamecube level sales for them. Perhaps worse (Sega Saturn level sales?), but hey, brand recognition does get you something.
So who do you think will come out on top next gen? Predictions get!
From:Originally Posted by My Blog
The thoughts of an aspiring game creator
Don't be afraid to post comments!
I personally think that as long as they have Dragon Quest exclusively Sony will be just fine in Japan at least. It's America and Europe where it's iffy.Originally Posted by GameGuru
Sony's Japanese sales numbers will probably be about the same, but Nintendo could come out on top just by selling that much more to new areas.
Last edited by Icculus; 05-25-2006 at 12:10 PM.
"And if you're lucky, a plane will crash in your backyard, some mercury-like shit will slither out of the wreckage, and it'll reform into Reggie.
And then Reggie will give you a new Wii."
-Juno Reactor
It's true that Japanese gamers tend to go wherever Square goes I guess. But whether Square will jump ship is the question. If PS3 gets poor sales in America and Europe, the Final Fantasy games will take a massive cut in profit. The time, money and energy being put into FF13 must be astounding, the game looks like a feature movie. Square simply can't afford to sale 13 on a system that only sells in Japan. If fact, I don't see how they expect to proftit on a game that detailed at all really, but I guess they've got a plan.Originally Posted by Icculus
From:Originally Posted by My Blog
The thoughts of an aspiring game creator
Don't be afraid to post comments!
How much changed the Sony's shareholding over Square scenario, now that we haven't Square, instead Square Enix?![]()
"There is no reset button in real life" -Mr. Resetti
I believe I read that sales of FF and DQ games in Japan have been waning.
"It is a far, far better thing that I do, than I have ever done. It is a far, far better rest that I go to, than I have ever known."
Didn't this already happen? I'm not really familiar with this game series, but I do know that Square is creating an exclusive title for the Wii. This may turn out to be an exclusive similar to the Final Fantasy game for the Cube (not a "true" sequel of the series), but I still think that breaks the pure exclusivity for Sony.Originally Posted by Icculus
Also, the gentleman at N-Philes makes some interesting points regarding 1st and 3rd party titles (whether he meant to make these points or not):
1. Sony does not make their own games; they never have. They are a hardware company and not in the business of creating software. They manufacture strong hardware with brand loyalty and pay other talented companies to create the games for them. If someone can dispute this point, please do so. I am not aware of any in-house production team that makes Sony as strong as Nintendo strictly in regards to software creation. This will come back to bite them in the arse as Nintendo and Microsoft take away some of the fire those software companies have ignited for Sony.
2. Microsoft is first and foremost a software company. Why they put so much effort and money into a proprietary game system and not create more exclusive software titles of their own is beyond me. Maybe with their huge corporation they don't have the time, energy, or talent, but I find that hard to believe. This is an area they can increase development in and not rely on other companies to create their software the way Sony does. It is a way they can differentiate their system. Right now and in the immediate past it seems they have taken the same route as Sony using the "easy" method of sourcing out software development to other companies.
3. This one is obvious, but Nintendo does both 1 and 2 already. The main differences are that they started with software, created better and better hardware to run their exclusive titles, and now look to be getting back on track with other companies to produce great additional software titles. I am not trying to remain jaded on this, I know Nintendo has had problems with 3rd parties in the recent past. However, we have discussed to death their commitment to change and I do believe they will be able to reverse past mistakes in this regard. If they can't they'll be in the same position they've been in the last two generations and I don't think that third time around they will allow it to happen again.
That's all my brain can put out for right now. Gotta get back to work. This thread has great potential.
Sony has a huge development portfolio. Sony Santa Monica with the God of War series. Naughty Dogg with the Jak series. Fumito Ueda's team with the Ico series. Those are just a few off the top of my head.1. Sony does not make their own games; they never have. They are a hardware company and not in the business of creating software. They manufacture strong hardware with brand loyalty and pay other talented companies to create the games for them. If someone can dispute this point, please do so. I am not aware of any in-house production team that makes Sony as strong as Nintendo strictly in regards to software creation. This will come back to bite them in the arse as Nintendo and Microsoft take away some of the fire those software companies have ignited for Sony.
-Glen Bayer
Tourian Content Lead
N-Data Coordinator
Irate Static Stick Copyright 2001
This must just be a perception thing then. I don't associate them with any kind of software development. I've heard of God of War and that it's pretty fun, but Jak always struck me as another poor platforming clone to try to capitalize on what Mario has done and I don't even know what the heck Ico is.Originally Posted by Silicon Knights
Thanks though, for bringing it up.
Naughty Dogg is not owned by Sony in any way that I know. They may be a pseudo-second party.Originally Posted by Silicon Knights
Oh your poor child. Pick up Ico or Shadow of the Colossus - or, if you don't own a PS2, find friend that does, and insist they purchase one of them. They are Nintendo qualtiy games, except for their 15 hour playlengths.Originally Posted by Bananaslug79
And, am I the only one that's tired of the "console wars"? I mean, for some of us, the console wars have gone on for over a decade. Thats longer than World War II. They've spanned longer than the Gulf war AND the Gulf War II (so far) including the time in between. I, for one, have War Weariness.
I don't care who "wins." You know who wins? The consumer, because there is alot of effort this generation, just like every past generation, to create someting enjoyable. Everyone can find their niche - thats the great thing about having three console manufacturers - four if the Phantom ever surfaces (JOKING!!). To deny that the Xbox 360 and PS3 have some merit is just silly. I, for one, will likely stick with the Wii (started to type Revolution there for a sec), but that doesn't mean I hate the other systems - even though I would say I'm a Nintendo fan(atic).
Sony's second parties are better than their own developers. Of all of those, I believe Sucker Punch is the only one in Nintendo's league, albeit they aren't as prolific.
"It is a far, far better thing that I do, than I have ever done. It is a far, far better rest that I go to, than I have ever known."
Ratchet is better than Sly.Sony's second parties are better than their own developers. Of all of those, I believe Sucker Punch is the only one in Nintendo's league, albeit they aren't as prolific.
Don't get me wrong, I like Sly a lot, but Ratchet is far more fun. (Until Deadlocked, that is, when they essentially dropped all of the platforming elements.)
Of course, that's pretty much all I really know about from either developer (from this gen, anyway). I think Insomniac did the Spyro games? Didn't much like them. Sucker Punch, though, I don't know of anything other than Sly.
Ratchet and Sly, incidentally, are two of my favorite platformer series ever. Mario's still at the top, but... yeah!
You have got to be kidding me. Ratchet and Clank, while a fun game with fun level design and weapons, is still a typical platformer, whereas Sly Cooper adds more environmental puzzles and controls better.
"It is a far, far better thing that I do, than I have ever done. It is a far, far better rest that I go to, than I have ever known."
I have much more trouble controlling Sly than I do Ratchet. And more environmental puzzles does not make a better game. I, myself, prefer Ratchet's excellent level design to Sly's excellent environmental puzzles!You have got to be kidding me. Ratchet and Clank, while a fun game with fun level design and weapons, is still a typical platformer, whereas Sly Cooper adds more environmental puzzles and controls better.
Actually, Ratchet has some of the tightest controls in any game I've played for a long time. I have absolutely zero problems with the controls. Not that I have any real problems with Sly, either, but Ratchet feels so much smoother.
But! If Ratchet keeps going in the direction of Deadlocked (ugh), I'll just have to give up on the series. /:
Jak, on the other hand, is redundantly boring.
Jak is crap. But Mario controls better than all of them. You can tell he gets play-tested more.
"It is a far, far better thing that I do, than I have ever done. It is a far, far better rest that I go to, than I have ever known."
I disagree on both accounts. First of all, I'd say there's at least a 90% chance that the PS3 will perform significantly less than the PS2 in Japan. All you need to do is look at console sales (DS has screwed everything up recently) in Japan to see that the market has been in a downward spiral for about 8 years now, with no sign of pulling up. Pick a franchise. Check out the sales of their games in the last 8 years. In general, each successive release has been selling less and less. For every franchise. Every single one. Dynasty Warriors, Winning Eleven, Power Pro Baseball, Metal Gear, Tales of, Final Fantasy, Dragon Quest, whatever. And it's not like anything new has stepped up to the plate. The last time a new franchise hit a million was in 2000 with Onimusha (again, ignoring the DS). And what's Sony banking on with the PS3? Bigger, more powerful, and... more of the same. Needless to say, that's not going to work. Personally, I don't expect the PS3 to get any higher than 15 million units.Sony's Japanese sales numbers will probably be about the same, but Nintendo could come out on top just by selling that much more to new areas.
And even then, that's still almost 4 times as much as the GameCube sold. How easy is it to just gain back all that marketshare in one fell swoop? Sure, people point to the DS' success, but not all of that success will translate back into the console. Let's just say, for the sake of argument, that 1/5 of all DS users (by the end of its lifetime) end up becoming convinced to buy a Wii (all things considered, that seems rather optimistic to me). We'll just call that 6 million. Let's say half of the people dropping the PS3 buy a Wii (2 mil). Let's say it also entices back a couple million retro gamers with the Virtual console. And that all the previous GC owners will buy one. That brings the total up to... 14 million. Still much less than the PS2, and probably on par with what the PS3 will do. Sure, these numbers are all pulled out of a hat. But it just illustrates how hard it will be for Nintendo to be #1. Possible? Yes. A sure thing? Not in the slightest.
It's even harder in the West, thanks to more disposable income in the US (PS3 price point not being as much of an issue) and the existence of the XBox 360. Personally, I think anything above 35 million lifetime userbase is cause for a celebration for the Wii. It'd represent a major turnaround, and would establish them as a very strong presence. However, at this point, it's impossible to predict what will happen.
Have a GameFAQs account? Vote for your 10 favorite Gamecube games here. Hey, what can I say? I like meaningless lists
There are currently 1 users browsing this thread. (0 members and 1 guests)