I agree with Milady up to the point where she's saying goodbye to Nintendo. I too have felt less then enthused with the Wii. The last game I bought for it was back in Feb 2008, which was SSBB (Edit: Actually, I just realized I bought Mario Kart Wii). The 360 has definitely been my primary console, then DS, then Wii, then (barely ever) PS3. I just don't feel as if the titles out now are enticing enough. The only thing that's interested me since Brawl is Wii Fit and I can't find that slut anywhere.
That said, I won't give up on the Wii or Nintendo. Unless, of course, they make the next Zelda into a bunch of "innovative" mini-games wherein you find small fragments of the Tri-force and once you've beaten 1000 mini-games, the Tri-force forms and you play another mini-game where you fight Ganon. God have mercy on your souls if this happens, Nintendo...
...its good to be back on the forums.
Wishing I had the foresight to keep my username short. Kura would've been easier.
For how much longer? Traffic wasn't exactly heavy pre-e3. There wasn't anything to discuss. Post-e3...?...its good to be back on the forums.
That N64 list gets me teary. My favorite console.
Diddy Kong Racing sold millions of copies. KI Gold sold comparable to Metroid Prime 3 (is that not a notable release on the Wii?) and was a sequel to a fairly popular franchise at the time.
If you want to stick to the Super Mario 64s and GoldenEyes, the N64 still trumps the Wii quite easily because there are a lot of titles like Super Paper Mario and Okami and Boom Blox that wouldn't count as "notable" for the Wii either.
Killer Instinct Gold and DKR are bigger "core" titles than anything Nintendo has this fall.
Pete D.
Former Staff Guru
From:Originally Posted by My Blog
The thoughts of an aspiring game creator
Don't be afraid to post comments!
That list is rather blotchy as Smaug pointed out... more than half of those titles are not "notable" lol. Like I said, the N64's early years of software wasn't all that. Pop open the SNES chest if you want to talk about a real list of "notable" titles. I find it funny you recently brought up phrase "meltdowns on the internet", heh... *sad sigh.
The forums have been somewhat slow recently, prior to E3 too. They're still the same after E3, whining and complaining included. Anyway, welcome back Kura' (yes, your name is too long).
Last edited by NNCubed; 07-21-2008 at 11:56 PM.
"I'm sick of the hardware whores....just fuckin' sick. It's all a numbers game with you people. I think this is Nintendo's way of giving you the middle finger, and I will never be able to thank them enough for that." -Neko
"I mean, most of the ideas listed in this thread are NICE to have, but would I drop between $120-150 on them? Hells of no." -Hitoshura
Fine then what does the notable Wii lineup (restricted to core games) look like?
Super Mario Galaxy
Zelda: Twilight Princess *GCN port
Metroid Prime 3
Smash Bros. Brawl
Mario Kart Wii
... and uh ....
If you can't count things like Body Harvest or DKR, then how is Zak & Wiki and say Trauma Center "notable" for the Wii?
The N64 got all those except Metroid, but the N64 had GoldenEye which was a much more significant, ground-breaking title. And it also had Star Fox 64, F-Zero X, Wave Race 64, Pilotwings 64, Blast Corps, etc. etc. etc. in the same period for good measure.
Where's Star Fox Wii? F-Zero Wii? Pilotwings Wii? 1080 Wii? Where are the 2nd or even 3rd party equivalents to games like Blast Corps, Banjo-Kazooie, etc. built specifically for the Wii (as those games were built specifically for the N64?).
You really have to skew the lists to say the Wii has gotten better core game support and better franchise backing in its 1st two years than the N64 did. It has not.
Last edited by Pete; 07-22-2008 at 12:43 AM.
Pete D.
Former Staff Guru
Speaking only for myself, the Wii has a lot more types of games that I'm interested in than the N64 ever had.
"HD technology does not make a game interesting. The quality of gameplay makes games interesting."
-Keiji Inafune
Could that be because you were tempered by the DS?Originally Posted by Hitoshura
"The reasonable man adapts himself to the world; the unreasonable man persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man"- George Bernard Shaw, Irish playwright and man of words
"We need more child-like delight and wonder in the worlds we create"-Danc.
Something else to keep in mind. It takes longer to develop a core game than a casual game. Core games typically have more elements and require more resources and time to create than is typical for casual games. As such, it's probably misleading to do direct release comparisons of core VS casual titles. Also, games in general take longer to develop now than they did in the past (and/or require larger teams and larger budgets), though I would imagine dev time for a Wii game VS a Gamecube game is probably pretty similar. Even so, there is no comparison between developing a 2-D game and a 3-D game so trying to compare the number of games released for the SNES to the Wii is not constructive.
I doubt it. I bought mostly the same kinds of games for DS that I bought for other systems and handhelds. I think the only games I own for DS that are of a different genre than I normally buy are Elite Beat Agents(Rythm) and Dementium: The Ward(FPS).
The Wii and DS haven't changed my buying habits at all. I still buy the same stuff I always have, and I've got much more to play than I ever did on the N64.
"HD technology does not make a game interesting. The quality of gameplay makes games interesting."
-Keiji Inafune
Maybe that's unrelated to the software line-up. Judging by your age (i.e. you work), so maybe the reason is that you have more money and less time.Originally Posted by Hitoshura
"The reasonable man adapts himself to the world; the unreasonable man persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man"- George Bernard Shaw, Irish playwright and man of words
"We need more child-like delight and wonder in the worlds we create"-Danc.
Okay, so these farewells to Nintendo type topics... They ain't original, they ain't spot-on right, and above all, completely exagurated.
I took a 2-year look into the Gamecube's past and compared it to the Wii. Here is what I got (future "planned" Wii titles still subject to change). Mind you, these are only Nintendo's releases. And yes, some are, to some of you, "casual" games.
Gamecube: - 24 games total
2001 - 5 games
- Luigi's Mansion
- Pikmin
- Star Wars: Rogue Leader
- Smash Bros. Melee
- Wave Race: Blue Storm
2002 - 7 games
- Eternal Darkness
- Zelda: Wind Waker
- Mario Party 4
- Metroid Prime
- NBA Courtside 2002
- Starfox Adventures
- Mario Sunshine
2003 - 12 games
- 1080 Avalanche
- F-Zero GX
- Kirby Air Ride
- Mario Golf: TS Tour
- Mario Kart: Double Dash!!
- Mario Party 5
- Nintendo Puzzle Collection
- Pokemon Box: R&S
- Pokemon Channel
- Pokemon Colosseum
- Wario World
- WarioWare Inc.
Wii - 27 games total (retail only)
2006 - 4 games (plus channels)
- Wii Sports
- Excite Truck
- Zelda: Twilight Princess
- Wii Sports
2007 - 14 games (plus WiiWare)
- WarioWare: Smooth Moves
- Wii Play
- Super Paper Mario
- Battalion Wars 2
- Big Brain Academy: Wii Degree
- Donkey Kong Barrel Blast
- Fire Emblem: RD
- Link's Crossbow Training
- Mario & Sonic Olympics
- Mario Party 8
- Mario Strikers Charged
- Metroid Prime 3
- Pokemon Battle Revolution
- Super Mario Galaxy
2008 - 9 games (plus WiiWare)
- Animal Crossing: City Folk
- Endless Ocean
- Mario Super Sluggers
- Mario Kart Wii
- Smash Bros. Brawl
- Wario Land: Shake It
- Wii Music
- Wii Fit
- Fatal Frame 4
With that in mind, you have to see that we've gotten a ton of games that we've wanted sequels to, some just got theirs sooner than others (FE as to Starfox). Nintendo has done a phenomenal amount more work this past 2 years then they had to do on the GCN's era. Lord knows it takes work to make those simple channels, not mention the WiiWare games as well.
It's amazing how so many people seem to forget almost every one of Nintendo's development teams released a major project last year, be for the DS, Wii or otherwise. High quality games take some time to develop, look how much grief Nintendo received when they announced Smash Bros a year prior to having anything to show? They were deemed liars and "let the gaming community down," one would be stupid as all Hell on high water to even think Wii Music, AC and Wii Sports 2 are the only things they have planned, nor reflect it's future endeavors.
Hardcore Nintendo games (since that is what everyone wants to call them) are in the works, no doubt about it. It just pisses me off to no end to see so many people bitch and moan (not to say this topic is included) till it comes from the horse's mouth itself... Which oddly, it had to.
I am going onto the silver lining though about this refreshing absence of Nintendo Summer games. This leaves me to go and grab a few games I put off to get from third parties cause it didn't give me time to do so before.
Oh and if anyone is interested in a couple these games, I'd recommend No More Heroes and Opoona (for those RPG fans), seriously fucking awesome in their each own respect.
Last edited by Cel Shaded; 07-22-2008 at 05:21 PM.
Who argues that the first year and a half of Wii wasn't good? It was fine, it was basically just like the GameCube in that it was comprised mostly of great Nintendo games. Of course the GameCube also had some interesting 3rd party games in the first two years like REmake, Viewtiful Joe, Super Monkey Ball, and good non-exclusive stuff like Prince of Persia and Beyond Good and Evil. Nintendo doesn't get the good exclusives because they don't give a shit anymore (though it would be so much easier now!) and they don't get the good ports because their system is underpowered.
Regardless, it was a reasonable year and a half. My problem is that they have nothing this holiday to interest me and really hardly anything to interest anyone, their lineup is so paltry. And I just read some PR interview that said no, they don't intend to announce anything else for 2008. And the announcement of Wii Sports 2 for spring implies that they probably won't have anything of interest for at least 9 months! Seriously, what the hell?
Hopefully they will localize Fatal Frame 4 at least. Looks pretty good.
If the first year and a half of the Wii's lineup was only "reasonable" then absolutely nothing will impress you anymore. They've done more in that time than either competing 1st party of this or last generation. It's a joke to expect any more from them.
"HD technology does not make a game interesting. The quality of gameplay makes games interesting."
-Keiji Inafune
Isn't that Pete's whole point, that the totality of Nintendo's development resources only offer up one year's worth of good content, then they must recharge for a year or two? That this is a problem.It's amazing how so many people seem to forget almost every one of Nintendo's development teams released a major project last year
"The hunger to always be dangling from the very moment of release is the Goddamned scourge of gaming journalism as an industry." - Tycho
"2 + 2 is ... 10. In base 4, I'm fine!" - GLaDOS, Portal
PC gaming vs. Console gaming
Formal Definition of "Videogame"
Now PlayingQuack's copy of Metroid: Other M
Matt Behrens, Content Lead | mattb@n-sider.com | @zigg on Twitter | Wish List
What you're missing, though, is that what we got in a year on the Wii accounts for what we got in a CONSOLE LIFETIME for other previous systems.
You're also missing the part about games taking time to be made.We got a bunch of games all at once, and now those teams are working on other games. It takes time for those games to come out, no matter how hard or fast they work. And we all know that Nintendo likes to take their time when developing a game, because they like to make sure that everything is perfect.
The point is, they rushed out a whole shitload of games to appease their hardcore audience, and now everyone is wondering why there isn't anything left. It's because we got such a ridiculously huge amount of stuff all at the same time.
It might have been poor business decision to release so many games so early and so fast, but that's what the players wanted. And now they're going to have to deal with the results of that.
Edit: Also: What Zigg said.
"HD technology does not make a game interesting. The quality of gameplay makes games interesting."
-Keiji Inafune
Zuh? The Wii is about the same as the GCN for it's first year it terms of major releases and behind the N64 in its first two years on market.
Like I said, Nintendo blows their load and then has to "recharge", it's the same story on the N64, GCN, and now Wii.
The Wii isn't any better than the N64 or GameCube. Probably a bit worse if you prefer core-centric titles.
Pete D.
Former Staff Guru
I have no problem with Pikmin or any new franchises or one-offs that are quality games.It seems to me it's more likely the problem is that a disconcerting majority of its customer base only sees Mario, Zelda, etc. and won't give the time of day to anything that doesn't fit in those preexisting molds, whether it's a first-party or third-party effort.
Wii Sports 1 & 2 are not what I would call quality games. Neither is Animal Crossing. Nor is Wario Ware. And Wii Music. And so on. Not wanting to buy any old shit that someone shoves in front of me is not what I would call a "problem." Being a discerning gamer is simple pragmatism. I don't have a lot of free time, and I don't want to spend it playing shit like Wii Sports.
First, I would take exception to the idea that we got a "ridiculously huge" quantity of games. The "glut" of titles that we received in the last 9 months or so is approximately equal to what any other console gets in terms of quality releases in the same 9 months.The point is, they rushed out a whole shitload of games to appease their hardcore audience, and now everyone is wondering why there isn't anything left. It's because we got such a ridiculously huge amount of stuff all at the same time.
Maybe you can argue that the quality of these games is better than what other consoles get in 9 months. So, let's account for the quality of the games by saying that it took 12 "month equivalents" to release. That still doesn't change the fact that we won't be seeing anything approaching a quality release for the next year. During that time, the other consoles will be getting their usual month-to-month quality releases.
The simple fact is that Nintendo alone cannot satisfy the demand. They cannot make quality games fast enough.
"The hunger to always be dangling from the very moment of release is the Goddamned scourge of gaming journalism as an industry." - Tycho
"2 + 2 is ... 10. In base 4, I'm fine!" - GLaDOS, Portal
PC gaming vs. Console gaming
Formal Definition of "Videogame"
I think this is a good point. The DS has been my primary gaming system this entire generation and will keep that position for the foreseeable future. 3rd-party games are also the majority of the titles I'm looking forward to. As a result, the Fall/Winter lineup of 'Nintendo Platform' games is downright awesome for me.Originally Posted by Samer!!
So I have sympathy for those of you who apparently have been looking to 1st-party Wii titles for your primary source of gaming joy. Wouldn't really be a viable path for me.
That is your opinion, And to an extent, I can agree (Wii Sports feels very casual to me as well). However, saying Animal Crossing or Wario is casual is stretching it. It's the same with Pokemon BR, it's a hardcore title, aimed directly to hardcore Pokemon fans. Animal Crossing is similar, it has more of a direct fanbase in which it's aimed at, for them it's a hardcore title. I have never seen anyone go, "I feel like gaming for the quick 10 minutes, I'm playing some Animal Crossing." Trust me, that game won't let you do that.
And no game company can. The fact that Nintendo themselves are singled out is pretty redundant, since Nintendo can mainstay their own consoles and supply them with stand-out games. On the other side, Sony and MS point the finger to a third party, hence they get noticed more. If Nintendo ain't doing anything, they get grief cause appearently no one else makes games on Wii.There is good games for the Wii that ain't Nintendo, the problem is people want to be told what they are, and not look for it themselves. Hell, we've proven this time and time again with games like Zack & Wiki and No More Heroes.
The truth is though, is this: There is some pretty nice third party games coming down the pipes to us all. As I am personally looking forward to many. Mushroom Men and De Blob have, above all (even Wario Land), got my attention the most, and have for some time (Mushroom Men has been this way since even before Brawl came out). It's amazing how people deemed Geometry Wars a god-like hardcore game on XB-Live, yet it hits the Wii with more and suddenly no one remembers if it's really worth it now.
Great games are out there, and more coming. Just fucking look for them.
PS: Aggression is not aimed toward the forum or this thread, just a general attack on people claiming, "NO GAMES ON WII!"
Last edited by Cel Shaded; 07-22-2008 at 11:29 PM.
Having owned the Wii version of Geometry Wars, all it did was remind me that I do not and have never had any liking for gameplay based solely on making a number get bigger.It's amazing how people deemed Geometry Wars a god-like hardcore game on XB-Live, yet it hits the Wii with more and suddenly no one remembers if it's really worth it now.
"The hunger to always be dangling from the very moment of release is the Goddamned scourge of gaming journalism as an industry." - Tycho
"2 + 2 is ... 10. In base 4, I'm fine!" - GLaDOS, Portal
PC gaming vs. Console gaming
Formal Definition of "Videogame"
Oh, without a doubt I agree with you. Geometry Warsd wasn't my thing either, but it means nothing of if it's a casual or core game, let alone something of notable worth (at least, to us it is not).
There is people who can consider that a hardcore title, and to some, much like DDR fanatics, see the scoreboards getting increasingly higher in their game is what makes them yearn to play it more. My room mate is like that with DDR and Guitar Hero, I am sure there is others who see that as a spiritual revival of what made Pac-Man and Galaga so great so long ago. They were, in essence, the same level over and over, yet the scoreboard is what made people continue playing.
Perhaps it's just because PC gaming is so expensive, but I find it humorous people retreat to the 360 for "core" gaming. When the Xbox came out, I remember calling it "a casual gamer's PC" and saying it was stealing great games and bastardizing them (I was referring to Halo). I've hated dual analog since it was first conceived, and it hurt deeply when Halo was successful, because I knew it would become the new standard. And it has. That was the point when I stopped keeping up with the latest gaming trends. I was completely tired that companies were blurring the line between PC and console gaming.
Funny how the standards have changed. Perhaps, milady, that's why I feel your "Goodbye" note is so premature. You underestimate just how much standards change. Rest assured, your standards will change as well. Nintendo is challenging the very standards of today's gamers, challenging the very notion of what they consider "fun." That would obviously cause backlash. Perhaps it will be successful, and perhaps it won't.
I can understand why people wouldn't enjoy these games, and I can understand why they would feel abandoned. I just urge people to have a bit or perspective. That's all I ask. And that's all I'll talk about this, because if there's one thing I've learned, it's that Nintendo fans are never satisfied. I would just hate if you sold your Wii only to find your standards and Nintendo's goals come into harmony soon. Though I suppose the Wii can't be in short supply forever, and for the price you could sell it for...that's neither here nor there.
"While I am wrong..." - Smaug
The First Sign of the Apocalypse.
"Actually, that's a pretty good point." - Smaug
The Second Sign.
I miss Smaug. Is that the third sign?
I've said it before and I'll say it again if needed. The current situation is simple for me. Nintendo does not provide me the games I want to play. Microsoft does.
This whole over-dramatized stuff about 'Goodbye Nintendo' isn't necessary but it certainly is not a matter of not having perspective. Nintendo's 1st party offerings either don't do it for me anymore or they are just not aimed at me, and frankly the latter pisses me off because honestly, I'm not that hard to please and Nintendo has such a huge warchest now that it should not be too difficult to provide me with a steady stream of titles that I want to buy. And the 3rd party offerings, well, I think it's fair to say that games like Bioshock, GTA4, Burnout Paradise, Civilization Revolution, Lost Odyssey,...blow the few good 3rd party offerings on the Wii out of the water.
This is not a sentiment that just rose in a post-E3 depression, this is something I've felt for almost a year now. But your 'Nintendo fans are never satisfied' argument does not work. I'm very satisfied and am having the most fun I ever had with a videogame console. It's just not Nintendo-branded.
But on the other hand, we have different fingers.
I love how you assume I was telling you you should be grateful for Wii Music, Wii Sports Resort, et al. (For the record, I'm personally only marginally interested in Resort. There was very little at that show I cared about, and what I did care about I felt Nintendo didn't really put the quality push behind.)
I'm talking about the rest of the releases for both Nintendo's platforms. They're not high-profile, they're unlikely to be shown at a press conference, they don't get much coverage because--well--they're not Mario or Zelda. You bring up Pikmin; I personally believe that Pikmin wouldn't be nearly as well-received and therefore remembered if it hadn't been a launch-window offering. Either way, it didn't exactly burn up the charts.
I, for one, have fallen seriously behind, with first- and third-party releases for both DS and Wii that I think a lot of folks could really appreciate if they'd shed some preconceptions. And while I'm not one to ignore the casual (for lack of a better word) stuff if it looks interesting to me, there really isn't a hell of a lot I'm buying that a casual player would be interested in. There's a ton of good stuff out there, and I'm of the mind that someone dissatisfied with Nintendo's own 2008 offerings could keep themselves quite entertained up through E3 2009 just by going back and getting back into what they passed over.
Now PlayingQuack's copy of Metroid: Other M
Matt Behrens, Content Lead | mattb@n-sider.com | @zigg on Twitter | Wish List
No. You could make that claim with Pokemon Stadium 1. After that game, I ceased playing the Pokemon games on console. Are you seriously claiming that Pokemon Battle Revolution is aimed at the people that have stuck by Nintendo since the NES? No. That is fan service developed for 8 year olds who'd play the game regardless of whether it were developed by Nintendo or developed by the people that make Ninjabread Man.. It's the same with Pokemon BR, it's a hardcore title, aimed directly to hardcore Pokemon fans.
If Nintendo wanted to impress me with BR, they could at least have made their online interaction somewhat competent, or made a proper Pokemon game around the title.Animal Crossing is a good game but its hardly a serious game in the vein of what the N64 produced in its first three years. Its too little too late.Animal Crossing
Nintendo can. They are by far and away the largest company in the industry. If you exclude PC as a platform, even including the PC developers, Nintendo nearly owns half of the industry. Half of it. Their profit is astronomical for a video game company. They're almost obligated to hire more talent to make more games.And no game company can.
From:Originally Posted by My Blog
The thoughts of an aspiring game creator
Don't be afraid to post comments!
I don't know why I'm posting.
Someone stop me.
Wait, no one's here to stop me. ):
The conference was abso-fucking-lutely atrocious. No one can POSSIBLY argue with that. Except maybe Ferquin. That man is insane. );
The fact that Reggie, et al consider Animal Crossing a "hardcore" game is fucking ludicrous. But it doesn't bother me.
Didn't you people hear? We're getting a second Mario game on the same home console system. That hasn't happened since Super Nintendo! And even that wasn't really two Marios. It was a Mario and a Yoshi!
Ooh, I want Yoshi's Galaxy...
Plus Pikmin 3.
I'm as sick of the casual focus as anybody, and I've never cared if other people "get" why I like video games. They like the games now for a completely different reason. So that argument is completely fucking inane. Anyone who uses that is just grasping at straws.
Anyway, the conference was atrocious. But we have three new "core" games announced in one E3. New game from Mario team. New game from Zelda team. New Pikmin game.
Thid-party offerings are not nearly as dismal as you people are trying to say they are. KORORINPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAA
2
What's not to love?
Quit yer bitchin'.
The truth! It blinds us!If Nintendo ain't doing anything, they get grief cause appearently no one else makes games on Wii. There is good games for the Wii that ain't Nintendo, the problem is people want to be told what they are, and not look for it themselves. Hell, we've proven this time and time again with games like Zack & Wiki and No More Heroes.
"HD technology does not make a game interesting. The quality of gameplay makes games interesting."
-Keiji Inafune
Actually, they didn't say that. They said that the Mario team (the guys who did SMG) were working on something, but it was never stated that it was Mario.Didn't you people hear? We're getting a second Mario game on the same home console system.
"The hunger to always be dangling from the very moment of release is the Goddamned scourge of gaming journalism as an industry." - Tycho
"2 + 2 is ... 10. In base 4, I'm fine!" - GLaDOS, Portal
PC gaming vs. Console gaming
Formal Definition of "Videogame"
I'm aware. I've pointed this out before. I've thought about it. I think it's odd to say "the Mario team" without meaning to imply that it's a Mario game.
However!
If it is indeed the case that the Mario team is not working on a Mario game, then that means we're theoretically getting a DIFFERENT game in a different series. Isn't that... even better?
This is certainly a problem. I don't blame those people for being a little pissed off though...I mean, if all you ever play are a couple of Nintendo first party titles, you ain't getting squat this year! Having said that...surely not everyone has played all the games they would like to have tried for Wii? I haven't bought a Wii game since Mario Kart (which, really isn't that long ago...but it seems a while for me), only because I need to try and finish some of the games I do have. I have yet to buy Zach & Wiki, RE4 Wii, Mario Party 8 (yes, I still don't have it!), Ghost Squad, Mario & Sonic at the Olympics, House of the Dead, Boom Blox....just to name the ones off the top of my head right now.
Also, Animal Crossing is not crap! It will take over my life for at least three months after it is released![]()
Now playing: Super Mario Galaxy 2
Please support your local Street Fighter.
"Just remember that Nintendo has bigger business plans now than pandering to their devoted fans." - rohlfinator
Cheep Cheep
This is basically how I feel as well. It's not really about E3, though this conference certainly didn't give me much confidence about Nintendo's future direction.
I think I'm just getting burnt out from the conservative formulas of a lot of Nintendo's established franchises, and they're not making much of an effort to deliver new experiences that aren't targeted toward the casual market. Sony and Microsoft have plenty of flaws, but at least they're supporting plenty of new IPs.
That's probably true, but at least it had Miyamoto's name behind it (which meant a lot more in 2001) and it had the polish and treatment of a AAA title, so I think it still would have gotten decent attention.
I apologize if that statement offended you, but Nintendo fans are core gamers, and core gamers are an infectious disease that constantly has a need to feed. If you consider yourself a core gamer Yahiko, then you aren't satisfied. I'm sure you're having fun, but that fun extends only as long as you can suck enjoyment out of a particular game. Satisfaction would imply you no longer have an active need to buy anymore games. Besides, I didn't mean satisfied in the general term, I meant 'with Nintendo'. This really has nothing to do with the argument, I'm simply pointing out what I meant. And don't worry, I mean infectious disease in the nicest way possibleThis is not a sentiment that just rose in a post-E3 depression, this is something I've felt for almost a year now. But your 'Nintendo fans are never satisfied' argument does not work. I'm very satisfied and am having the most fun I ever had with a videogame console. It's just not Nintendo-branded.![]()
"While I am wrong..." - Smaug
The First Sign of the Apocalypse.
"Actually, that's a pretty good point." - Smaug
The Second Sign.
I miss Smaug. Is that the third sign?
Don't worry, I have tons of infectious diseases!
But your talk about core-gamers...I don't get it. Fun extends only as long as you can suck enjoyment out of a particular game? How is that a thing that is exclusive to core gamers? How would this market ever stay alive if people only bought one game in their life and then remained 'satisfied' and never bought one again? If that was the case, we'd all still be playing Pong.
But on the other hand, we have different fingers.
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